PEDAGOGY in e-learning     (http://www.cenfim.pt/projectos/etutors-portal.net/portal-contents/pedagogy/RSS?set_language=en)



Here you will find links concerning the methods used on e-learning pedagogy. Instructional and cognitive impacts of Web-based education discusses the differences between learning from the web as opposed to traditional learning techniques. In particular, Abbey focuses on the aesthetic value of such educational web sites and how this can affect the learning experience. Also, she talks about the teaching differences and how to prepare to teach in such a different setting, the needs of the student when learning from the web and the theoretical and practical development of such educational sites. The growing number of web-based education taking the place of traditional courses is an issue raised in this book and Abbey suggests different design strategies in order to make e-learning more user friendly.


Assessment in Education or Training is essential to measure the effects of the Course or training programme for Learners either Trainees or Students. This is also true for e-learning methodology. Assessment methods used on e-learning should consider the different environments used with this metodology.

Aiming the issues of motivation and communication with learners in e-learning environment, it is important to consider specific aspects, such as Interactivity, multimedia, virtual classroom environment, engagement, self-motivation, self-learning, self-evaluation, etc.

The concept of “Learning Design” refers broadly to the planning and sequencing of learning activities in a course or session. It’s possible to say that Learning Design exists since there are Learning activities. In fact, since ever, in a traditional face-to-face context, many teachers may have consciously engaged in the process of learning design in this general sense as part of everyday lesson planning, whilst other teachers may never have given it much thought, but nonetheless make subconscious learning design decisions every time they prepare a teaching session.

Instructional design is the practice of arranging media (communication technology) and content to help learners and teachers transfer knowledge most effectively. The process consists broadly of determining the current state of learner understanding, defining the end goal of instruction, and creating some media-based "intervention" to assist in the transition. Ideally the process is informed by pedagogically tested theories of learning and may take place in student-only, teacher-led or community-based settings. The outcome of this instruction may be directly observable and scientifically measured or completely hidden and assumed. In here, you will have the possibility to read some articles with refletions, opinions and guides concerning this matter, written and posted on internet by participants at e-learning process - designers, developers, teachers, trainers, experts and users.

On e-learning the Trainer or Teacher roles are different in face-to-face training in a classroom or in distance situation. In synchronous learning the role of the Teacher or Trainer is more the role of a Tutor or a guide role of the Learner. This means that the Trainer should have a moderating activity with the Trainees or Students, helping them to discover their own learning. This is the role of a Tutor or an e-Tutor as actuallly is called the Tutor in e-learning. In asynchronous learning the role of e-Tutor is more evident as the Trainee or Student is completely alone and needs to have a support of somebody to help solving learning difficults or misunderstandings of the studied contents. The role of an e-Tutor is to give a remote follow-up of the Trainee or Student on an e-learning system. This is clearly the role of the e-Tutor who will give remote support by initiative of the e-Trainee or e-Student or the e-Tutor will contact the learner to motivate him/her to learn and to avoid frustation or incorrect paths on studying alone.

Here we find the principles applied to Education and Training. We can find materials concerning the theories of Learning and Training.

This article covers almost everything to known about the term "Andragogy".

The e-Tutor is a Trainer or Teacher that is conducting training e-learning courses using normally computers with Internet connections. The Training of Trainers is generally applied to Pedagogy of Trainees or Students either Young or Adults and is normally concerning to the situation of face-to-face training. The e-Tutor can use as distance learning either on-line learning (synchronous communication) or giving support to distance learners in asynchronous courses. The pedagogy for the e-Tutor should have contents applied to distance learning and face-to-face learning situations. As the e-tutor can be in both situations should have good knowledge and practice on the two types of learning situations: e-learning (synchronous or asynchcronous) or face-to-face. Here we found examples of Pedagogical Courses applied to the training of e-Tutors



Here’s a challenge many of us face. We want to create engaging and interactive elearning courses. But because of customer requests or limited resources, we have to cut corners and end up with visually boring elearning courses filled with nothing but bullet points.

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